Copyright: Sechseck Copyright ® 1995 The Code Zone


Contents
Rules Summary

Each piece in Sechseck have two different traits; color and shape.  Drag and drop the pieces onto the board.  Once a piece is dropped, you cannot move it.  Try to place similar pieces next to each other.  But be quick!  If you don't place the piece fast enough, a skull will appear in one of the tiles on the board (which means you can't place a playing piece there).  Your score increases with the number of traits you match each time you place a piece (see Sechseck Rules for details on scoring) .  The object is to score as high as you can.

Sechseck Rules

Sechseck Options

Sechseck Commands


Game Rules
Object of the game

The object of Sechseck is to score as high as possible.

Piece Description

Sechseck has a total of 16 pieces.  Each playing piece has a colored shape on it.  The four possible shapes are circles, squares, triangles, and diamonds.  The four possible colors are blue, red, yellow, and green.  Since each piece has 6 sides and two different traits (color and shape), there are 12 possible ways to match a piece.  All the available pieces in Sechseck are as shown:

Scoring

For each trait matched, you will receive points.  The following table shows how many points will be awarded if you match the corresponding trait:

Number of Matching Traits	Points Awarded
1	1
2	2
3	4
4	8
5	16
6	32
7	64
8	128
9	256
10	512
11	1024
12	2048

For example, in the following set up, you have just placed the red triangle piece next to a yellow triangle piece. . .

You will receive 1 point for this move since you matched 1 trait (1 shape).

If you place a yellow triangle piece next to the existing yellow triangle piece. . .

You will receive 2 points for this move since you matched 2 traits (1 shape & 1 color).

If you place a yellow triangle piece next an existing yellow triangle piece and red triangle piece. . .

You will receive 4 points for this move since you matched 3 traits (2 shapes & 1 color).

The maximum points you can obtain occurs when you have the following set up:

Notice how the pieces surround the center tile.  To match twelve possible traits, place the last piece in the center. . .

You will receive 2,048 points for this move since you matched 12 traits (6 shapes & 6 colors).

Your score can also double, triple, or quadruple.  It depends if the placed piece lands on a multiplier.  For example, if the center tile in the above example contained a "4X" multiplier, you would have received 8,192 points!

Game Over Conditions

The game is over when the board is filled with game pieces or skulls.

Hints

Try to separate pieces into different zones.  For example, try to get all your red pieces in an area, all your yellows, all your triangles, all your squares, etc.

Also try set up your pieces to where the center piece will be the last piece placed (see above description of 12 trait setup).

Use multipliers wisely.  They are where you will really increase your scoring possibilities.

Help Contents

Sechseck Options

Sechseck Commands


Game Options
How to set Options

To bring up the Options dialog box, choose the "Options..." menu item from the "Game" menu.  If any option is changed within the Option dialog box, the current game being played will be abandoned.  If you do not wish to abandon the game, select the Cancel button and return to the game.

The Options dialog box is broken up into various sections shown by the tabs at the top of the dialog box.  Clicking on a tab shows the options available for that topic.  For example, the "Extras" tab allows you to choose the background color or texture of the game, and to change the sound options.

Tab Descriptions

Options Tab

Small

Clicking on the radio button labeled Small will select a difficult game since the length of the game is short and your scoring possibilities are limited.. This skill level consists of a 4 row by 4 column grid.

Medium

Clicking on the radio button labeled Medium will select a moderately-challenging game. This skill level consists of a 6 row by 6 column grid.

Large

Clicking on the radio button labeled Large will select an easy game; however, it will take longer to play. This skill level consists of an 8 row by 8 column grid.

Extras Tab

The Extras tab allows you to change the background of the main game window, or to change the sounds used in the game.  Changing the options in the Extras tab does not affect the rules of the game.

Screen Background

The box framing the "Screen Background" list box shows the current background color or texture of the screen.  Highlighting the name of a color or texture in the list box will preview the new background color or texture of the game window.

Game Sounds

Game Sounds Enabled

The "Game Sounds Enabled" check box turns the game sounds on or off.  This option is checked on by default.  Un-checking the box will turn the game sounds off.  If this option is turned off, the rest of the controls below it are disabled.

If your system does not have any sound support (i.e. you are not using a windows-hosted sound card), this option will not be available.

Path...

The Path... button allows you to choose a sound file to be played during a game event.  The game events that can have sounds attached are listed above the button.  You can associate any windows wave file (*.WAV) with a game event.

Test

The Test button plays the sound associated with the game event selected in the list box above the button.  If there is no sound associated with the event, or the selected file is invalid, no sound will be played.

Animation Tab

Drag Pieces

The "Drag Pieces" radio button shows the piece as you are dragging it.

Hint:  This is the preferable action when dragging with the mouse.

Drag Outlines

The "Drop Pieces" radio button shows an outline of the piece as you are dragging it.

Hint:  This option is recommended for people with slower computers that cannot keep up with dragging playing pieces.

Show Drag Zones

If the "Show Drag Zones" option is checked, the game flashes an outline over pieces that can be moved as you move the mouse over them.

Show Drop Zones

If the "Show Drop Zones" option is checked, the game flashes an outline over the areas where you are allowed to drop a piece as you are dragging.

Help Contents

Sechseck Rules

Sechseck Commands


Game Commands
How to Move Pieces

Moving pieces in Sechseck is accomplished by "dragging" them with the mouse.  To drag a piece, click the left mouse button on the piece and hold the mouse button down.  While holding the button down, move the mouse to the point to "drop" the piece, and release the left mouse button.

If you have the "Show Drag Zones" and "Show Drop Zones" options set, you will be able to see the places where pieces can be picked up and dropped..

Menu Commands

Game Menu

New

Starts a new game.  Abandons any game currently in progress.

Hitting the F2 function key on the keyboard will also start a new game.

Show High Scores...

Shows the high score table.

Options...

Brings up the Options dialog box.  Abandons any game currently in progress if any options are changed.

Exit

Quits the game.

Hitting the Alt key plus the F4 function key on the keyboard will also quit the game.

Help Menu

Index

Brings up the main help index.  The help index gives you an introduction to the game and a quick synopsis of the rules.

Hitting the F1 function key on the keyboard will also bring up the main help index.

Game Rules

Displays an in-depth version of the rules.  The Game Rules page provides play examples and hints.

How To Play

Brings up the help page you are reading now.

Balloon Help

Toggles the help balloons on and off.  The help balloons display quick information about each menu item along with a quick synopsis of the rules.

Balloon help is a check-able toggle.  Choose it to turn the balloon help on.  Choose it again to shut it off.

Hitting the Alt key plus the F1 function key will also toggle the balloon help on or off.

About Sechseck...

Information about the product

Panic Button

If you want to quickly pause and minimize the game, hit the Escape key on the keyboard.

Help Contents

Sechseck Rules

Sechseck Options